Dear Silica community,
the vast dunes of the Baltarus deserts just got more dangerous as new life emerges from the depths. Download our latest update and experience the close encounter of a worm kind for yourself. But the sand worms are not the only additions in update 0.8.29, as you can see in the changelog below.
Full changelog:
Added: Worm creature (spawnable but not buildable)
Added: Great Worm creature (spawnable but not buildable)
Added: Worms and Great Worms as ambient life
Added: Falling indicator to Hover Bike
Added: Indicator to aliens to show whether they cannot submerge due to structure/construction site
Added: Worm and Great Worm to Arena
Added: Aliens take into account movement of attack (Goliath roll, Crab pounce) for whether they can hit a target
Added: Automatic rotation towards nearest target for Crab attacks
Added: Benchmark level for measuring performance (via 'map benchmark')
Added: 'ObjectStats' console command to copy stats of all units and structures to clipboard Added: Ambient life allows manually spawned units
Fixed: Hover Bike no longer teleports away if AI unit is sitting in it
Fixed: Camera remained in previous position when boarding a vehicle as infantry
Fixed: Menu UI scaling at ultra wide resolutions
Fixed: AudioSource 'Error executing m_dryGroup->getWaveData' issue
Fixed: Ambient Life did not always work correctly in Strategy
Fixed: Sensor system console spam
Changed: While teleporting, use, movement and shooting are disabled
Changed: Crabs may no longer submerge into construction site premises
Changed: Crab bite attack to pounce attack
Improved: Hover Bike terrain traversal capabilities
Improved: Light Quad engine soundsImproved: Heavy Quad engine sounds
Improved: Hover Bike teleport away FX
Improved: Crab jumping and wall climbing, using the view direction for the jump
Improved: Smoother turning/pitching of alien creatures when moving across the terrain