Dear Silica Community,
A new hotfix update focusing on the Harvester issues, and other quality of life and performance fixes, has just dropped! Thank you to all the members of the community for their continued support and feedback. More updates should be coming in the near future but for now, here's a list of all fixes and changes:
Fixed: When Strategy mode ended and restarted, clients could not select team and had to rejoin game
Fixed: Units were deselected when clicking on the minimap
Fixed: Player unit icon remained when the player got in a vehicle
Fixed: Submerged Crabs are now considered concealed and cannot be targeted
Fixed: Harvester did not stop when ramp was opening Fixed: Player list did not correctly indicate Commander in Multiplayer
Fixed: Removed empty text input field in Strategy game mode settings
Fixed: When chat window active and in Commander mode, camera does not turn on Q/E
Fixed: ScoreBoard only enables cursor on mouse down
Fixed: If the HUD was hidden and cheats disabled, HUD is shown again
Fixed: AI controlled vehicles do not get destroyed when driving near/on a construction site
Fixed: Pressing the mouse to get the cursor in the Score board fired for infantry and vehicles
Fixed: Chat could spam console when unsupported characters were used
Fixed: Chat history is no longer cleared on team change
Fixed: Minimap did not use correct fog texture when changing teams, leaving it white
Fixed: Not being able to cancel production of a unit on clients
Fixed: Player view cone on map was not updated if not in a unit
Changed: Crabs can no longer submerge on structure premises
Changed: Main menu fade color from white to dark grey
Added: Scoreboard can be opened at any time
Added: Scoreboard displays number of players
Added: Server list updated on filter changes
Added: Support for kicking players
Added: Light machineguns to the top of the Harvester
Added: Harvester ramp now opened with Use
Added: Coloring of chat text by team Added: Team only text chat in italics
Added: Chat highlights Commander messages
Added: 3min Teleportation cooldown time after teleport (for local player)
Added: Crabs can be instructed to submerge by assigning a stealth move order (for now)
Removed: Outer trusses on Refinery
So keep your eyes peeled for the next update which should be coming out soon.
Until then, see you on Baltarus!